These tags are used directly inside the items nbt example '/give @p paper{moreNBT:{nbt_format:1}}'
| Name |
Type |
Default Value |
Description |
| moreNBT |
JSON OBJECT |
|
This tag is required for all items that use More NBT Tags Datapack. Get the latest format in-game by doing '/function more_nbt:get_current_nbt_format'.
| Name |
Type |
Description |
| nbt_format |
Integer |
The format of More NBT Datapack Tags. |
|
| damage_tool
|
JSON OBJECT |
|
Will deal damage to the tool when used. Only on minecraft:carrot_on_a_stick
| Name |
Type |
Description |
| remove |
Integer |
How much damage to remove from the tool |
| break_sound |
Boolean |
Use the break sound then the item has been consumed/broken. (May add more customizeabiliy to this.) |
| disappears |
Boolean |
Make the item disappear/turn into air when broken. (May add more customizeabiliy to this.) |
|
| animation (W.I.P) |
JSON OBJECT |
|
Animated customModelData when held.
| Name |
Type |
Description |
| looping |
Boolean |
Make the animation run year round. |
| run |
Integer |
The amount of times to run the animation. only if looping=false |
| frametime |
Integer |
The speed that it will flip through the models. |
| frames |
Integer Array |
The CustomModelData integer to apply at that frame. |
|
| throwable (W.I.P) |
JSON OBJECT |
|
Throwable item component. Throwable items, such as a snow
ball. Right now the entity will only go in the south direction, does not use players direction. This is planed to change.
Only on minecraft:carrot_on_a_stick
| Name |
Type |
Description |
| ammunition |
JSON OBJECT |
Throwable item component. Throwable items, such as a snowball.
| Name |
Type |
Description |
| entity |
String |
The item/entity to throw. |
| nbt |
Array |
(Optional) nbt that the entity has. |
|
|